Exodus Starfire Steve White Shirley Meier 9781416520986 Books
Download As PDF : Exodus Starfire Steve White Shirley Meier 9781416520986 Books
Exodus Starfire Steve White Shirley Meier 9781416520986 Books
Is there a shortage of editors and/or proofreaders? Because it's clear that none were used in the production of this book.It's hard to evaluate the plot or characters for the Kindle edition of this book because it's so hard to read.
It's crammed full of grammar errors, spelling errors, omitted or incorrect words, and other jarring violations of the English language. These kept kicking me out of the story and made it impossible to stay engaged or care about the characters and events.
Worst of all, the book does a lot of jumping around between points-of-view, but there are no breaks in the text to indicate that this has happened. So a new paragraph will make no sense at all until you realize that the context has completely changed since the previous paragraph, forcing you to go back a reread it in light of the new context.
Tags : Exodus (Starfire) [Steve White, Shirley Meier] on Amazon.com. *FREE* shipping on qualifying offers. Once before, the sentient races in the known part of the galaxy¿humans, Orions, Ophiuchi and Gorm¿had united to defeat alien invaders. The ¿bugs¿ were as incomprehensibly alien as they were revoltingly evil,Steve White, Shirley Meier,Exodus (Starfire),Baen,1416520988,Science Fiction - Space Opera,Fantasy fiction.,AMERICAN SCIENCE FICTION AND FANTASY,FICTION Science Fiction Action & Adventure,FICTION Science Fiction General,FICTION Science Fiction Military,FICTION Science Fiction Space Opera,Fantasy fiction,Fiction,Fiction - Science Fiction,Fiction-Science Fiction,GENERAL,General Adult,Science Fiction,Science Fiction - Military,United States
Exodus Starfire Steve White Shirley Meier 9781416520986 Books Reviews
Storyline is about the same as other books in this series. The biggest irritation is that there are no breaks to indicate new chapters or transitions. Bad editing, I suspect, and it leads to jarring transitions. You will be confused for the first half of a paragraph before you quite realize that the stream of text is now dealing with a different character, in a different place. Irritating.
Steve White and Shirley Meier add another chapter to warfare in White and David Weber's efforts to bring to life the "Starfire" gaming system. It and it's sequel "Extremis" do well by Starfire's standards. I don't know how authors divide up their writing duties, but I couldn't detect a fall off in the battle sequences due to Weber's absence. The new characters are strong and well fleshed out, and the old ones are, well, the authors aged them into their dotage (except for Ian Trevayne, the original Starfire hero, sort of, depending on your side of choice in Insurrection). I only hope it's not another decade or more before the Starfire universe is again at war with something. Maybe the stories of ISW 1,2, and 3?
I have really enjoyed the Starfire line of books, but this book gets away from what made all the others fun reads, there is little character development. I never felt interested in any of the Terrans, pulling names from Insurrection didn't help. The constant back and forth between Terran and invader did not lend anything to the story. There was no explanation of 1) how the Terrans lost the first system, overwhelming numbers appears to be the answer, but the battle was not explained. 2) how the invaders have taken 13 star systems on two fronts, an explanation of numbers would have been great. I would not recommend this book, even if it was free.
Oh yeah, spelling errors in a book is the sign of amateur writers with no editing desire, not a great look for Steve White.
A new threat and old enemies need to put the events in insurrection behind them to face the new threat.
This story isn't as engaging as previous novels but that may have been David Webers influence. While some shortcuts were taken with the storytelling, to have elaborated more on the backstory would have made this novel overlong.
I still enjoyed the new aliens and the insight provided on how they think and act. And like any space opera, as the ship's and weapons get bigger and more destructive, the opportunity to concentrate on characters diminish.
That being said, there is still the thrill of space combat and the sense of adventure as new weapons and tactics are invented and put into use. Neither side is perfect and that makes for an interesting story.
I bought this hoping that it would develop along the lines as the previous books. But White is just not Weber, and the differences were sufficient to make me not like the book.
If I hadn't read the Weber & White versions first, I probably wouldn't have been as disappointed, but I was. The characterization was thin and often stereotypical, the pacing clunky, and the plot holes pretty big. I did read this one and the follow on book, but more out of curiosity of what might have been in the original outline for the series. As narratives, the were just not sufficiently engaging.
Seems to be my week to read incomplete books. White and Weber, though this is written in collaboration with Shirley Meier, took their initial success of giving us stories based on the Starfire game, like Insurrection, and made them two book long tales. Sometimes with so many rehashed battles that one wondered why bother.
You could see another battle coming and could jump ahead fifty pages as nothing would be different from the last battle described. History as repetitive to its core.
This book so far did not do that. Each battle did revisit a new aspect of the war it was describing. Though one can get lost in the technical side that White dwells on and throws in. Who in the end cares how many of each type of ship is brought to the battle when you are not invested in those who are the ships. It is just a bunch of numbers and then, White spends too much time on that, instead of delving into what all that tonnage might mean. Or that they are configured differently (ASMBMMMBBEEEE-Letters that to the game of Starfire mean a unit of Armor, then a Shield, A Missile, A Beam.... which if the book ties into a campaign system that everyone can replay, might mean something)
Where another book I read this last week did not make logic of their world building (60 men in an incursion wreak so much havoc that thousands are sent to deal with it, who live in a garrison as large as the pentagon, all in a medieval setting.) White does not suffer from that. They have been working on the universe for many years. Where we lack is that they have provided a map that is only half useful. Key places you are trying to find are not on it, so you are thrown wasting time looking for those places.
It may not be a reread like Insurrection or Crusade, but it completes what one would like to know about the universe. Though last, White too attached to characters he previously introduced wasted too much time bringing such back into the story he is telling. He has such a broad canvas of time he could have moved entirely onto new generations without sacrifice.
Is there a shortage of editors and/or proofreaders? Because it's clear that none were used in the production of this book.
It's hard to evaluate the plot or characters for the edition of this book because it's so hard to read.
It's crammed full of grammar errors, spelling errors, omitted or incorrect words, and other jarring violations of the English language. These kept kicking me out of the story and made it impossible to stay engaged or care about the characters and events.
Worst of all, the book does a lot of jumping around between points-of-view, but there are no breaks in the text to indicate that this has happened. So a new paragraph will make no sense at all until you realize that the context has completely changed since the previous paragraph, forcing you to go back a reread it in light of the new context.
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